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Student Learning Outcomes

Course Name: Game Prototype Production
Course Number: ANIM 151
Course Objectives:
  • Set up 3D characters and animate them using motion libraries.
  • Construct environments in the game engine.
  • Source and edit 2D and 3D art assets suitable for game engines.
  • Build props and environments in Maya, and integrate them into a game engine.
  • Create and edit materials and textures in a game engine.